Update 0.4.3.2
Pixelaria » Devlog
Well... There's been a silent series of updates for the pc version only... So, updates and changes!
New:
- Several new item types, such as:
- New stronger variations of rings, weapons and armor
- Hand crossbows
- Braces
- And some new stuff
- Some old actions have gotten an upgrade table
- New difficulty levels
- Easy. Represents an easier version for those who find it difficult to play, or basically don't want to bother.
- Medium. Standard difficulty level, which is the most normal difficulty (yes, that used to be)
- Hard. More dangerous opponents, as well as higher rewards. For those who find it too easy even on the normal difficulty.
- Hardcore. This is an extremely difficult mode where every enemy is extremely dangerous. In addition, you have only 1 life. But the reward is worthy. Recommended for those who are very aware of the game mechanics.
- A feat tree has appeared. Now you can upgrade your character, giving him unique features.
- Also there are some hidden innovations that you can meet in the game)
Changes:
- Rebalancing player progression (one of the iterations). There are quite a few changes here, so I will only include the major ones:
- Soft cap stats. Now for every 10 stats starting at 20 you need 1 point more.
etcTarget stat point Points cost 1-19 1 20-29 2 30-39 3 40-49 4 - Weapons now have limitations on stat modifier. The higher the weapon's enchantment, the higher the limiter.
- Mana and stamina regeneration now takes 6 rounds instead of 16/4 respectively.
- Some magic spells are now cheaper in terms of action points and more effective.
- Now the accumulation of experience for the progression of actions is also based on the overall effectiveness of the use of this very action.
- Each attack action in the same turn penalizes all subsequent attacks. Now it is not very profitable to make 3 attacks per turn, because the chance of hitting is reduced for each subsequent attack. This also applies to NPCs. Every attack based on default attack apply -5 penalty, attack from second hand apply -2 penalty.
- The skip action now also restores some mana/stamina depending on the number of action points not spent.
- Some items have been nerfed
- Most of the changes are related to rebalancing, but there are also some minor changes and fixes.
- Improved performance for android devices
Files
Pixelaria PC [alpha 0.4.3.2] 118 MB
Nov 30, 2023
Pixelaria Android [alpha 0.4.3.2] 149 MB
Nov 30, 2023
Get Pixelaria
Pixelaria
An adventure in a vast world where something new is waiting for you around every corner
Status | In development |
Authors | iwannabesonic, Mika_Iakamuro |
Genre | Role Playing, Adventure, Survival |
Tags | 2D, dnd, Dungeon Crawler, Fantasy, Pixel Art, Singleplayer, Top-Down, Turn-based |
Languages | English |
More posts
- Update 0.5.1.3May 31, 2024
- Update 0.5.1.2May 30, 2024
- Update 0.5.1.1May 29, 2024
- Update 0.5.1.0May 28, 2024
- Update 0.5.0.1May 08, 2024
- Update 0.4.1.1Nov 17, 2023
- Update 0.4.0.0Nov 16, 2023
- Alpha 0.3.1Oct 14, 2023
- Alpha 0.3.0Oct 04, 2023
Leave a comment
Log in with itch.io to leave a comment.